The
purpose
of the league is to provide
entertainment
for Texas Holdem enthusiasts in an atmosphere where there is no cash
wagering of any kind.
FREE
poker means no entry fee of ANY kind! Establishments may NOT require
minimum drinks, etc to participate.
PROMOTIONAL RULES
1.
ELIGIBILITY
21 & over only. However, exceptions can be made for 18+ if ALL the
following conditions are met; 1) Individual league location allows
players under 21 (determined by management). The establishment also has
the right to refuse any person for any reason. 2) Player meets the age
requirements to play in the Grand Prize Event (21 & over for most
events). 3) Playoff locations allow players under 21 or will make a
one-time exception. It is recommended that hosts call the league office
with any questions. If a player is deemed ineligible because of age or
disqualified by the league, all previous tournament results will stand,
however that player will be removed from the league qualifier list and
the next person will be moved ahead.
2. LEAGUE DATES
The sponsor location may establish league tournament dates which
coincide with the promotion time frames. Promotion lengths vary,
usually from 6 to 12 weeks. Common format is for weekly tournaments.
Special schedules can be accommodated (make-up dates, double-sessions,
etc.)
3. SCORING SYSTEM (POINTS BASED)
Players accumulate points by finishing in approximately the top 30%
of individual tournaments, based on the number of entrants (see scoring
charts). Depending on the contest/promotion, attendance points/bonus
may be awarded to encourage participation. The tournament host must
keep a record of the results of each tournament and report the scores
directly to the website or league office. Players do not combine
points from multiple locations as each location is a separate league.
4.
PLAYOFFS & CHAMPIONSHIP
Each league will advance their highest ranking players (usually top 20%)
to regional playoffs. The number (# of players) used to determine the
top 20% is based on average attendance. Scoring calculation details
available upon request. Players may compete at multiple league
locations but may only qualify from one location. See #8.
Players/hosts who are caught tampering with points or standings are
subject to disqualification or other penalties. League office has final
say on all issues.
5.
TOURNAMENT
HOST
The tournament host oversees the setup of the tables/chairs, starting
chip stacks, player registrations, chip management, moving players &
breaking down tables, and reporting the results to the website. The
tournament host also serves as “tournament director” and will settle any
disputes that arise during tournament play (see “Tournament Rules”).
6. PLAYER REGISTRATION
Players must sign-in for each event with the tournament host and must
draw for a random seat assignment. New players will be required
to submit full name and email address. Substitutes are not allowed,
each person can only play for themselves. Playoff events are reserved
for qualifiers only.
7. LATE/RESERVE PLAYERS
No late or reserve players will be allowed after the first break
(chip-up). NOTE: Individual locations may vary their late player
policy. Players should confirm with the bar they are interested in
playing at in regards to their policy. Allowing late players is
completely optional and up to the tournament host. Any abuse by
player’s or host’s should be reported to the league office. We
recommend bars allow late players to encourage participation. The
easiest way to deal with late players is to simply establish a time
limit and seat late players with a full starting stack at an open seat
(this is acceptable). The preferred method is to post dead stacks and
blind them off.
Reserve players are
used in the case where the tournament is full/no seating available. In
this case you simply seat your player/s with a full stack as seats
become available (now becoming common in large tournaments such as the
WSOP).
8.
PLAYERS
WHO PLAY AT MULTIPLE LOCATIONS/DOUBLE QUALIFIERS
Players may
participate at multiple locations. Qualifying rules for “Double
Qualifiers” can vary from promotion to promotion and can always be found
on our website and on the forum.
TOURNAMENT RULES
1. NO
SIDE BETS
All players
are prohibited from placing any form of currency on the table. There
will be NO EXCEPTIONS to this rule and violators will be asked to leave
immediately. Anyone found to be placing side bets will be banned from
the league indefinitely. Any bar allowing such activity will be removed
from the league.
2. PROBLEM RESOLUTION
The tournament host’s decision is final on all disputes during
tournament play.
Tournament hosts are to consider the best interest of the game and
fairness as the top priority in the decision-making process. Unusual
circumstances can on occasion dictate that decisions in the interest of
fairness take priority over the technical rules.
Please email or call the league to report problems.
Please understand that the host's decision is final once the next
hand is played, even if that decision is technically incorrect.
3. TOURNAMENT STRUCTURE
Regular season tournaments:
Starting stack is 2,000 chips with 20 minute blind levels. Chip values
are as follows:
(8) 25 chips, (8) 100 chips, (2) 500 chips – (Recommended)
Championship tournament structure: 10,000 chips, 1/2 hour levels,
and an expanded blind schedule.
Blind schedule – see website or host binder for complete table.
25/25, 25/50, 50/100, 75/150, Break (chip-up 25’s), 100/200, 200/400,
300/600, 400/800, Break (chip-up 100’s), 500/1000, 1000/2000, 2000/4000,
3000/6000, 4000/8000, 5000/10000, 6000/12000
Please note: in some
rare cases, the tournament host may revise the structure in order to
meet the needs of the bar, otherwise the blind structure should not be
changed.
Depending on the
number of players starting the tournament, it is not necessary to
increase the blinds when the amount of the blinds reaches 10% of the
total chips in play. This results in better final table play.
Chip Up – During the breaks, unnecessary small chips will be chipped
up. For example, at the end of Level IV, 25’s are no longer needed.
25’s are rounded up to the nearest 100.
When
time has elapsed in a round and a new level is announced by the
tournament host, the new level applies to the next hand. A hand begins
with the first riffle (shuffle).
4.
DEALING
PROCEDURE
A. DEALER
BUTTON. To begin play at the start of the tournament, players will "high
card" for the dealer button. This means the player who draws the highest
card will start with the button. (The button determines who gets the
first card, etc., and also determines the position of the “blinds”.) In
case two players get the same card, suit preference is
spades-hearts-diamonds-clubs (spades being highest).
B. BLINDS. The person immediately to the left of the button will post
the SMALL BLIND. The person immediately left of the small blind will
post the BIG BLIND. See blind schedule. League will use the “Dead
Button” rule if a player is knocked out in the blinds (see dead button
rule diagram on website or host binder). “Straddles” are not allowed.
C. SHUFFLE. Players
take turns dealing. The deck should be shuffled 3-5 times and passed to
the right for a “legal cut” (must cut at least 2 cards, cannot “tap”
deck). The tournament host may allow a designated dealer on each table
on larger tables. Please do not overshuffle. A two-deck system
(different design) is permissible.
D. THE DEAL.
Starting with the small blind position, each player is dealt two cards,
one at a time. Once betting action (see BETTING PROCEDURE) is over (pot
is “right”), the dealer will then “burn” the top card on the deck, and
turn up three consecutive cards (“Flop”). 2nd Betting Round.
The dealer burns the next card before placing the 4th card (“Turn” or
“4th Street”). 3rd Betting Round. The dealer burns the next
card before placing the 5th card (“River” or “5th Street”). 4th
& Final Betting Round.
E. HEADS UP.
When only two players remain in the tournament, the player due to assume
the Big Blind will do so, and the Small Blind will get the button. The
Small Blind/Button will act first prior to the flop and last after the
flop.
F. COMMON ERRORS
|
|
Problem |
Solution |
|
1 |
Dealer reveals
burn card. |
Revealed card is
shown to all players. Dealer then reveals the appropriate card. |
|
2 |
Player (A) shows
hand before player/s (B and/or C) has opportunity to act. |
Player (A) must
play the rest of the hand with his/her cards exposed but can still
win the pot and place bets. |
|
3 |
Player acts (bets,
calls, raises, re-raises, folds) out of turn. |
Player must wait
until his/her turn. Action out of turn will be binding if action to
that player has not changed. Checking, calling, and folding is not
considered action changing. |
|
4 |
Player shows hand,
but fails to state his/her intention (call, fold) when it is his
action at showdown. |
Player’s hand must
be considered folded (mucked).
Example: player A
goes all-in, player B shows hand without stating their intention to
call or fold. |
|
5 |
Dealer reveals
“turn” or “river” card before action is complete. |
Exposed card is
put back in deck (burn card would remain on table), action is
completed, deck is reshuffled, cut and appropriate card is shown (no
burn). |
|
6 |
Card is dealt
face-up or exposed. |
If exposed/face-up
card is one of first 2 cards out of the deck, then it is a misdeal.
Otherwise, continue dealing and give player with exposed card the
burn card. Two exposed cards is a misdeal. |
|
7 |
Player is dealt
3 or more cards |
If player has
yet to act in the hand, then it is a misdeal. If player has already
acted, then discover the error, their hand is dead. |
5.
BETTING PROCEDURE
In No-Limit Texas Holdem a player may bet any amount of his chip
stack during the course of play.
Before the flop: The player to the immediate left of the Big Blind is
first to act (call, raise, or fold). The minimum raise would be the
amount of the big blind. However, a re-raise must be at least
equal to the previous raise. Example – Blinds are 50/100, raise
to 200, re-raise to 300 is OK.
After the flop: The player to the left of the dealer button is first to
act for remaining betting rounds. The minimum bet is the
amount of the big blind. Any raise or re-raise must be at
least equal to the previous action (bet or raise).
At
the end of last round of betting, the player who made the last
aggressive action in that betting round must show first. If there was
no bet, the player to the left of the button shows first and so on
clockwise. Remaining
players form the best 5-card poker hand with the best hand winning the
pot. Players must show both cards in order to have a valid hand and win
the pot (unless there were no callers). CARDS READ THEMSELVES. If
there is a “split pot” with 1 extra chip remaining, that chip is awarded
to the remaining player closest to the left of the dealer button.
Verbal declarations as to the content of a player’s hand are not
binding; however, any player deliberately miscalling his or her hand may
be penalized.
A
single oversized chip will be considered a call if the player does not
announce a raise. If a player puts an oversized chip into the pot and
states raise but does not state the amount, the raise will be the
maximum allowable up to the size of that chip. After the flop, an
initial bet of a single oversized chip without comment will constitute
the size of the bet. To make a raise with a single oversized chip a
verbal declaration must be made before the chip hits the table surface.
If a
player puts in a raise of 50% or more of the previous bet but less than
the minimum raise, he or she will be required to make a full raise. The
raise will be exactly the minimum raise allowed. An all-in bet of less
than a full raise does not reopen the betting to a player who has
already acted.
If a player folds their hand, the cards must be placed in the muck pile
and remain there. Players are not allowed to fish through the mucked
cards. Cards thrown into the muck may be ruled dead. However, a hand
that is clearly identifiable may be retrieved at the tournament host’s
discretion is doing so is in the best interest of the game.
6.
ALL IN / SIDE POTS
If a player lacks sufficient chips for a blind or a forced bet, the
player is entitled to get action on whatever amount of chips he has
remaining. In this situation, a “side pot” could occur for players with
remaining chips. The “All-in” player is only entitled to win the amount
he has remaining from each player (even if one/both blinds are more than
his all-in, the extra would be put in the “side pot”).
Whenever a player is
ALL-IN and all betting action is complete, all hands in play
will be turned face up. When a player loses all his/her chips, they are
eliminated from play and must LEAVE the table. IN CASE OF A
TIE:
In the case where multiple players bust out on the same hand, the player
with the most chips going into the hand will finish higher. In the RARE
case that both players had the same amount of chips going into the hand,
then the best poker hand will be the tiebreaker. In the EXTREMELY RARE
case that both players had the same hand, the highest card in each
player’s hand would be used (suit preference as final tiebreaker).
7. COMBINING TABLES/RESEATING
As the tournament progresses, players will be eliminated. To keep tables
balanced with the same number of players, the tournament host will be
required to reseat players. For example, you have 3 full tables (10
people), but one table has only 6 players. You should move 1 person from
each of the full tables to balance each table with 9 players. Continue
to move players as needed while players are eliminated. Players should
be moved to the “short table” according to position from the dealer
button.
New players (reseated/broken table) are dealt in immediately unless they
sit down in the small blind or button position. In these two cases they
must wait until the button passes. If a new player is seated in the Big
Blind position, the player must post the Big Blind and will be dealt in
the hand, regardless of their previous position on their former table.
If a table is reseated and 50% or more of the players are new to the
table, then seats should re-drawn and a "high card" for the button
immediately prior to resuming the session. The official time for the
blind level should be paused during down time.
8. ENDING THE TOURNAMENT EARLY
Each tournament will simply continue until one player wins all the
chips. In the unlikely event there is not enough time to finish the
tournament, an end time will be announced at least 10 minutes in advance
and the person with the most chips will receive 1st place. All remaining
players will place according to their amount of chips. Any ties will
high card for higher finish, IN THIS CASE ONLY.
9. MISC RULES OF PLAY/POKER ETIQUETTE
Player’s cards & chips must remain on/above the table at all times,
unless you are reassigned to another table. When moving to a new table,
keep chips in plain view (not in pockets, etc.)
Players must keep their higher denomination chips visible at all times.
One player per hand. You may NOT ask advice as to how to act during the
action period. If you
SHOW your cards to an ACTIVE player at the table, you must show all players
immediately (Show one-show all). If you show your cards to a player
that has already folded, you will be required to show your cards once
the hand is completed. Any player at the table may request to see a
hand that has been called (even if checked on river), even if the hand
has been mucked. However, this is a privilege that may be revoked if
abused. If the winning player asks to see a losing player’s hand, both
hands are live, and the best hand wins.
No "splashing" the pot. Players are to place their chips in front of
themselves so everyone knows exactly how much they are betting.
No "string bets". A player must state their intentions (call, check or
raise) before placing chips in front of them. Stating “Call and Raise”
is considered a string bet. Remember, verbal action is always binding!
Please act in a timely
fashion as the blind levels are only 20 minutes. Any player at the
table can call for “time” on a player once a reasonable amount of time
has passed. The tournament host would then give 30 seconds to act.
If
action has not been taken before time expires, there will be a 10-second
countdown. If a player has not acted by the time the countdown is over,
the player’s hand will be dead.
No “Table Talk” about a hand still in play. Players/dealers should NOT
talk about their hand (even if folded) if others are still playing.
AFTER the hand is played out, let the moaning & groaning begin.
J
10. CONDUCT/WARNINGS/PENALTIES
Players are expected to conduct themselves with POKER ETIQUETTE.
Inappropriate behavior like throwing cards that go off the table or
violating any league rule repeatedly may be penalized by the tournament
host. Penalties will range from verbal warnings to “missed time”
penalties. A severe infraction such as abusive or disruptive behavior
or “chip dumping” may be punished by eviction from the tournament and
possibly the league.
11. LEAVING EARLY/ABSENT PLAYERS
Absent players are always dealt in, if a player is not
present for the hand when it is their turn to act, their hand is folded,
even if they are in the big blind and there is not a raise.
#1) Players must be
physically present to take their seat and play at least one hand to be
eligible for participation points. The league may disqualify players
for participation points if it is clear they have no intention of
playing (for example: checking in, then IMMEDIATELY leaving). Also,
playing "all-in" for the sole purpose of busting out to leave early will
be considered BAD ETIQUETTE.
#2) Players may NOT post & fold for a period of MORE than (2) full blind
levels (in addition to the current level). If a player leaves the
tournament and does not return within this time frame, their chips shall
be removed and their position in the tournament forfeited. See #3 & #4
#3) Any player who must withdraw from the tournament early should
DECLARE they are leaving (alert the host to withdraw his/her chips).
Participation points are still awarded.
#4) In the interests of our sponsors, players will NOT be rewarded if
they withdraw from the tournament early. Exception: any player who
withdraws from a tournament AFTER they have made it to the points round
will be rewarded the place/rank they withdraw at. Posting &
folding (leaving temporarily), and permanently leaving (withdrawing
from) a tournament are two separate actions. Players must declare their
INTENTION if they are posting & folding because if they do not return
they will sacrifice their points EVEN IF they have made it to the points
round!
12. SMOKING POLICY
At
championship events, there will be no smoking allowed at the tables.
Weekly and regional tournament smoking policies may be determined by the
sponsoring bar.
League office phone - 701-293-9400, Email -
info@freepokernetwork.com, Fax –
701-293-9408